class in Unity.Properties
/
Inherits from:Unity.Properties.Property_2
/
Implemented in:UnityEngine.PropertiesModule
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CloseRepresents a value property.
A DelegateProperty_2 is the default way to construct properties.
DelegateProperty_2 | Initializes a new instance of the DelegateProperty_2 class. |
IsReadOnly | Gets a value indicating whether the property is read-only or not. |
Name | Gets the name of the property. |
Accept | Call this method to invoke IPropertyVisitor.Visit_2 with the strongly typed container and value. |
DeclaredValueType | Returns the declared value type of the property. |
GetAttribute | Returns the first attribute of the given type. |
GetAttributes | Returns all attribute of the given type. |
GetValue | Returns the property value of a specified container. |
HasAttribute | Returns true if the property has any attributes of the given type. |
SetValue | Sets the property value of a specified container. |
AddAttribute | Adds an attribute to the property. |
AddAttributes | Adds a set of attributes to the property. |
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