Version: Unity 6 (6000.0)
LanguageEnglish
  • C#

BuildType

class in Unity.Android.Gradle

/

Inherits from:Unity.Android.Gradle.BaseBlock

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Description

The C# definition of the buildTypes child element in a gradle file.

Build types define certain properties that Gradle uses when building and packaging your app, and are typically configured for different stages of your development lifecycle. For more information about the element, see Android's documentation: buildType

Properties

DebuggableThe C# definition of the debuggable property.
JniDebuggableThe C# definition of the jniDebuggable property.
MinifyEnabledThe C# definition of the minifyEnabled property.
ProguardFilesThe C# definition of the proguardFiles property.
SigningConfigThe C# definition of the signingConfigs child elements in a gradle file.

Constructors

BuildTypeElement constructor.

Inherited Members

Public Methods

AddElementAdds a new element as a child.
ClearClears the content of this element.
GetElementGets an element by ID.
GetElementsGets all custom child elements.
GetNameGets the name of the block. In some cases, the name is the signature of the function.
GetRawGets the raw value of this block.
GetUniqueNameGets the unique name of the element.
RemoveElementRemoves a child element by id.
SetRawSets a raw string value to this block.
ToStringGets a serialized value from this block.
AddElementDependenciesAdds a list of dependencies by ID to this element.
AddElementDependencyAdds a dependency to this element.
GetElementDependenciesIDsGets a read-only list of element IDs that this element depends on.
GetIDGets the unique ID of this element.
RemoveRemoves this element from the file.
RemoveAllElementDependenciesRemove all element dependencies.
RemoveElementDependencyRemove an element dependency.
RemoveElementDependencyByIdRemove an element dependency by ID.
ResolveConflictResolve a conflict if another script has already modified the element.