Bit mask that specifies which UI subset to render when calling ScriptableRenderContext.CreateUIOverlayRendererList. For any frame, UI subsets must be rendered in the following order: UIToolkit_UGUI, LowLevel.
| Property | Description | 
|---|---|
| UIToolkit_UGUI | Specifies UI Toolkit and UGUI subset. | 
| LowLevel | Specifies native low level UI subset (IMGUI and software cursor). | 
| All | Specifies all UI subsets. |