Extend BuildPlayerProcessor to receive callbacks during a Player build.
Add files and perform custom setup before the build starts. For more information, refer to Use build callbacks. Additional resources: IFilterBuildAssemblies, IPostBuildPlayerScriptDLLs, IUnityLinkerProcessor, IPreprocessBuildWithContext, IPostprocessBuildWithContext.
| Property | Description |
|---|---|
| callbackOrder | Returns the relative callback order for callbacks. Callbacks with lower values are called before ones with higher values. |
| Method | Description |
|---|---|
| PrepareForBuild | Implement this function to receive a callback before a player build starts. |