Version: Unity 6 (6000.0)
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GlobalObjectId.identifierType

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public int identifierType;

Description

The identifier type of the referenced object, represented as an integer.

{i} is the identifier type represented by one of the following integers:

0 = Null
1 = Imported Asset
2 = Scene Object
3 = Source Asset.

The identifierType constitutes the {i} element in the string representation of a GlobalObjectId, the format of which is:

GlobalObjectId_V1-{i}-{a}-{l}-{p}