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CloseIs the network view controlled by this object?
function OnNetworkInstantiate (info : NetworkMessageInfo) { if (networkView.isMine) Debug.Log("New object instanted by me"); else Debug.Log("New object instantiated by " + info.sender); }
using UnityEngine; using System.Collections; public class ExampleClass : MonoBehaviour { void OnNetworkInstantiate(NetworkMessageInfo info) { if (networkView.isMine) Debug.Log("New object instanted by me"); else Debug.Log("New object instantiated by " + info.sender); } }
import UnityEngine import System.Collections public class ExampleClass(MonoBehaviour): def OnNetworkInstantiate(info as NetworkMessageInfo) as void: if networkView.isMine: Debug.Log('New object instanted by me') else: Debug.Log(('New object instantiated by ' + info.sender))