Legacy Documentation: Version 4.6.2
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AssetDeleteResult

Description

Variables

DidNotDelete Tells the internal implementation that the callback did not delete the asset. The asset will be delete by the internal implementation.
FailedDelete Tells Unity that the file cannot be deleted and Unity should leave it alone.
DidDelete Tells Unity that the asset was deleted by the callback. Unity will not try to delete the asset, but will delete the cached version and preview file.