Legacy Documentation: Version 4.6.2
Language: English
  • C#
  • JS
  • Boo

Script language

Select your preferred scripting language. All code snippets will be displayed in this language.

PropertyModification

Namespace: UnityEditor

Description

Defines a single modified property.

Used by the prefab system to track any changes applied to an instance.

Variables

objectReference The value being applied when it is a object reference (which can not be represented as a string).
propertyPath Property path of the property being modified (Matches as SerializedProperty.propertyPath).
target Object that will be modified.
value The value being applied.