| activeGameObject |
Returns the active game object. (The one shown in the inspector). |
| activeInstanceID |
Returns the instanceID of the actual object selection. Includes prefabs, non-modifyable objects. |
| activeObject |
Returns the actual object selection. Includes prefabs, non-modifyable objects. |
| activeTransform |
Returns the active transform. (The one shown in the inspector). |
| assetGUIDs |
Returns the guids of the selected assets. |
| gameObjects |
Returns the actual game object selection. Includes prefabs, non-modifyable objects. |
| instanceIDs |
The actual unfiltered selection from the Scene returned as instance ids instead of objects. |
| objects |
The actual unfiltered selection from the Scene. |
| transforms |
Returns the top level selection, excluding prefabs. |