| AddCursorRect |
Add a custom mouse pointer to a control. |
| CommandEvent |
Creates an event. |
| DrawColorSwatch |
Draw a color swatch. |
| DrawCurveSwatch |
Draw a curve swatch. |
| DrawRegionSwatch |
Draw swatch with a filled region between two SerializedProperty curves. |
| FindTexture |
Get a texture from its source filename. |
| GetBuiltinSkin |
Get one of the built-in GUI skins, which can be the game view, inspector or scene view skin as chosen by the parameter. |
| GetIconSize |
Get the size that has been set using SetIconSize. |
| GetObjectPickerControlID |
The controlID of the currently showing object picker. |
| GetObjectPickerObject |
The object currently selected in the object picker. |
| HasObjectThumbnail |
Does a given class have per-object thumbnails? |
| HSVToRGB |
Convert a set of HSV values to an RGB Color. |
| IconContent |
Fetch the GUIContent from the Unity builtin resources with the given name. |
| Load |
Load a built-in resource. |
| LoadRequired |
Load a built-in resource that has to be there. |
| LookLikeControls |
Make all EditorGUI look like regular controls. |
| ObjectContent |
Return a GUIContent object with the name and icon of an Object. |
| PingObject |
Ping an object in a window like clicking it in an inspector. |
| QueueGameViewInputEvent |
Send an input event into the game. |
| RenderGameViewCameras |
Render all ingame cameras. |
| RGBToHSV |
Convert a color from RGB to HSV color space. |
| SetIconSize |
Set icons rendered as part of GUIContent to be rendered at a specific size. |
| ShowObjectPicker |
Show the object picker from code. |