Legacy Documentation: Version 4.6.2
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AnimBool

Namespace: UnityEditor.AnimatedValues

/

Inherits from: AnimatedValues.BaseAnimValue_1

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Description

Lerp from 0 - 1.

When value is 0 returns false, when value > 0.5 returns true. Animated using Mathf.Lerp.

Variables

faded Retuns the float value of the tween.

Constructors

AnimBool Constructor.

Functions

Fade Returns a value between from and to depending on the current value of the bools animation.

Protected Functions

GetValue Type specific implementation of BaseAnimValue_1.GetValue.

Inherited members

Variables

isAnimating Is the value currently animating.
speed Speed of the tween.
target Target to tween towards.
value Current value of the animation.
valueChanged Callback while the value is changing.

Protected Functions

BeginAnimating Begin an animation moving from the start value to the target value.
StopAnim Stop the animation and assign the given value.