| applicationContentsPath |
Path to the Unity editor contents folder. (Read Only) |
| applicationPath |
Returns the path to the Unity editor application. (Read Only) |
| currentScene |
The path of the scene that the user has currently open (Will be an empty string if no scene is currently open). (Read Only) |
| hierarchyWindowChanged |
Each time an object is (or a group of objects are) created, renamed, parented, unparented or destroyed this callback is raised. |
| hierarchyWindowItemOnGUI |
Delegate for OnGUI events for every visible list item in the HierarchyWindow. |
| isCompiling |
Is editor currently compiling scripts? (Read Only) |
| isPaused |
Is editor currently paused? |
| isPlaying |
Is editor currently in play mode? |
| isPlayingOrWillChangePlaymode |
Is editor either currently in play mode, or about to switch to it? (Read Only) |
| isUpdating |
Is editor currently updating? (Read Only) |
| modifierKeysChanged |
Delegate for changed keyboard modifier keys. |
| playmodeStateChanged |
Delegate for play mode state changes. |
| projectWindowChanged |
Callback raised whenever the state of the Project window changes. |
| projectWindowItemOnGUI |
Delegate for OnGUI events for every visible list item in the ProjectWindow. |
| searchChanged |
Callback raised whenever the contents of a window's search box are changed. |
| timeSinceStartup |
The time since the editor was started. (Read Only) |
| update |
Delegate for generic updates. |