activeBuildTarget |
The currently active build target. |
activeBuildTargetChanged |
Triggered in response to SwitchActiveBuildTarget. |
activeScriptCompilationDefines |
DEFINE directives for the compiler. |
allowDebugging |
Enable source-level debuggers to connect. |
androidBuildSubtarget |
Android platform options. |
appendProject |
Append (rather than replace) the build of an iOS Xcode project. |
blackberryBuildSubtarget |
The texture compression type to be used when building. |
blackberryBuildType |
The build type to be used. |
connectProfiler |
Start the player with a connection to the profiler. |
development |
Enables a development build. |
explicitNullChecks |
Are null references actively checked? |
installInBuildFolder |
Place the built player in the build folder. |
metroGenerateReferenceProjects |
Generate and reference C# projects from your main solution. |
psp2BuildSubtarget |
PS Vita Build subtarget. |
sceBuildSubtarget |
SCE Build subtarget. |
selectedBuildTargetGroup |
The currently selected build target group. |
selectedStandaloneTarget |
The currently selected target for a standalone build. |
symlinkLibraries |
Symlink runtime libraries with an iOS Xcode project. |
webPlayerOfflineDeployment |
Build the webplayer along with the UnityObject.js file (so it doesn't need to be downloaded). |
webPlayerStreamed |
Select the streaming option for a webplayer build. |
xboxBuildSubtarget |
Xbox Build subtarget. |
xboxRunMethod |
Selected Xbox Run Method. |