Legacy Documentation: Version 4.6.2
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AtlasSettings

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Description

Describes the final atlas texture.

Note that if not all Sprites can be fit to an area defined by maxWidth and maxHeight, multiple atlas pages will be generated.

Variables

anisoLevel Anisotropic filtering level of the atlas texture.
colorSpace Desired color space.
compressionQuality Quality of atlas texture compression in the range [0..100].
filterMode Filtering mode of the atlas texture.
format The format of the atlas texture.
generateMipMaps Should sprite atlas textures generate mip maps?
maxHeight Maximum height of the atlas texture.
maxWidth Maximum width of the atlas texture.
paddingPower The amount of extra padding between packed sprites.