Access system information.
deviceModel | The model of the device (Read Only). |
deviceName | The user defined name of the device (Read Only). |
deviceType | Returns the kind of device the application is running on. |
deviceUniqueIdentifier | A unique device identifier. It is guaranteed to be unique for every device (Read Only). |
graphicsDeviceID | The identifier code of the graphics device (Read Only). |
graphicsDeviceName | The name of the graphics device (Read Only). |
graphicsDeviceVendor | The vendor of the graphics device (Read Only). |
graphicsDeviceVendorID | The identifier code of the graphics device vendor (Read Only). |
graphicsDeviceVersion | The graphics API version supported by the graphics device (Read Only). |
graphicsMemorySize | Amount of video memory present (Read Only). |
graphicsPixelFillrate | Approximate pixel fill-rate of the graphics device (Read Only). |
graphicsShaderLevel | Graphics device shader capability level (Read Only). |
npotSupport | What NPOT (ie, non-power of two resolution) support does the GPU provide? (Read Only) |
operatingSystem | Operating system name with version (Read Only). |
processorCount | Number of processors present (Read Only). |
processorType | Processor name (Read Only). |
supportedRenderTargetCount | How many simultaneous render targets (MRTs) are supported? (Read Only) |
supports3DTextures | Are 3D (volume) textures supported? (Read Only) |
supportsAccelerometer | Is an accelerometer available on the device? |
supportsComputeShaders | Are compute shaders supported? (Read Only) |
supportsGyroscope | Is a gyroscope available on the device? |
supportsImageEffects | Are image effects supported? (Read Only) |
supportsInstancing | Is GPU draw call instancing supported? (Read Only) |
supportsLocationService | Is the device capable of reporting its location? |
supportsRenderTextures | Are render textures supported? (Read Only) |
supportsRenderToCubemap | Are cubemap render textures supported? (Read Only) |
supportsShadows | Are built-in shadows supported? (Read Only) |
supportsSparseTextures | Are sparse textures supported? (Read Only) |
supportsStencil | Is the stencil buffer supported? (Read Only) |
supportsVibration | Is the device capable of providing the user haptic feedback by vibration? |
systemMemorySize | Amount of system memory present (Read Only). |
SupportsRenderTextureFormat | Is render texture format supported? |