Legacy Documentation: Version 4.6.2
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Gizmos

Namespace: UnityEngine

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Description

Gizmos are used to give visual debugging or setup aids in the scene view.

All gizmo drawing has to be done in either OnDrawGizmos or OnDrawGizmosSelected functions of the script.

OnDrawGizmos is called every frame. All gizmos rendered within OnDrawGizmos are pickable.
OnDrawGizmosSelected is called only if the object the script is attached to is selected.

Static Variables

color Sets the color for the gizmos that will be drawn next.
matrix Set the gizmo matrix used to draw all gizmos.

Static Functions

DrawCube Draw a solid box with center and size.
DrawFrustum Draw a camera frustum using the currently set Gizmos.matrix for it's location and rotation.
DrawGUITexture Draw a texture in the scene.
DrawIcon Draw an icon at a position in the scene view.
DrawLine Draws a line starting at from towards to.
DrawRay Draws a ray starting at from to from + direction.
DrawSphere Draws a solid sphere with center and radius.
DrawWireCube Draw a wireframe box with center and size.
DrawWireSphere Draws a wireframe sphere with center and radius.