Legacy Documentation: Version 4.6.2
Language: English
  • C#
  • JS
  • Boo

Script language

Select your preferred scripting language. All code snippets will be displayed in this language.

TextureWrapMode

Suggest a change

Success!

Thank you for helping us improve the quality of Unity Documentation. Although we cannot accept all submissions, we do read each suggested change from our users and will make updates where applicable.

Close

Sumbission failed

For some reason your suggested change could not be submitted. Please try again in a few minutes. And thank you for taking the time to help us improve the quality of Unity Documentation.

Close

Cancel

Description

Wrap mode for textures.

Corresponds to the settings in a texture inspector. You can either Tile the texture (Repeat) or map a single texture on the object (Clamp)

See Also: Texture.wrapMode, texture assets.

Variables

Repeat Tiles the texture, creating a repeating pattern.
Clamp Clamps the texture to the last pixel at the border.