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Namespace: UnityEditor.Callbacks
/
Inherits from: CallbackOrderAttribute
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CloseCallback attribute for opening an asset in Unity (e.g the callback is fired when double clicking an asset in the Project Browser).
Adding this attribute to a static method will make the method be called when Unity is about to open an asset. The method should have the following signature:
static bool OnOpenAsset(int instanceID, int line)
Return true if you handled the opening of the asset or false if an external tool should open it.