Legacy Documentation: Version 4.6.2
Language: English
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HeaderAttribute

Namespace: UnityEngine

/

Inherits from: PropertyAttribute

Description

Use this PropertyAttribute to add a header above some fields in the Inspector.

The header is done using a DecoratorDrawer.

using UnityEngine;
using System.Collections;

public class ExampleClass : MonoBehaviour {
    [Header("Health Settings")]
    public int health = 0;
    public int maxHealth = 100;
    [Header("Shield Settings")]
    public int shield = 0;
    public int maxShield = 0;
}

Variables

header The header text.

Constructors

HeaderAttribute Add a header above some fields in the Inspector.

Inherited members

Variables

order Optional field to specify the order that multiple DecorationDrawers should be drawn in.