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BaseAnimValue<T0>

Namespace: UnityEditor.AnimatedValues

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Description

Abstract base class for Animated Values.

Animated Values are an editor only concept for values that have a current value and a target. The value will tween towards the target at a given speed.

Variables

isAnimating Is the value currently animating.
speed Speed of the tween.
target Target to tween towards.
value Current value of the animation.
valueChanged Callback while the value is changing.

Protected Functions

BeginAnimating Begin an animation moving from the start value to the target value.
GetValue Abstract function to be overridden in derived types. Should return the current value of the animated value.
StopAnim Stop the animation and assign the given value.