Legacy Documentation: Version 4.6.2
Language: English
  • C#
  • JS
  • Boo

Script language

Select your preferred scripting language. All code snippets will be displayed in this language.

GUIUtility

Namespace: UnityEngine

Suggest a change

Success!

Thank you for helping us improve the quality of Unity Documentation. Although we cannot accept all submissions, we do read each suggested change from our users and will make updates where applicable.

Close

Sumbission failed

For some reason your suggested change could not be submitted. Please try again in a few minutes. And thank you for taking the time to help us improve the quality of Unity Documentation.

Close

Cancel

Description

Utility class for making new GUI controls.

Unless you are creating your own GUI controls from scratch, you should not use these functions.

Static Variables

hasModalWindow A global property, which is true if a ModalWindow is being displayed, false otherwise.
hotControl The controlID of the current hot control.
keyboardControl The controlID of the control that has keyboard focus.

Static Functions

GetControlID Get a unique ID for a control.
GetStateObject Get a state object from a controlID.
GUIToScreenPoint Convert a point from GUI position to screen space.
QueryStateObject Get an existing state object from a controlID.
RotateAroundPivot Helper function to rotate the GUI around a point.
ScaleAroundPivot Helper function to scale the GUI around a point.
ScreenToGUIPoint Convert a point from screen space to GUI position.