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TooltipAttribute

Namespace: UnityEngine

/

Inherits from: PropertyAttribute

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Description

Specify a tooltip for a field.

@Tooltip ("Health value between 0 and 100.")
var health : int = 0;
using UnityEngine;
using System.Collections;

public class ExampleClass : MonoBehaviour {
    [Tooltip("Health value between 0 and 100.")]
    public int health = 0;
}
import UnityEngine
import System.Collections

public class ExampleClass(MonoBehaviour):

	[Tooltip('Health value between 0 and 100.')]
	public health as int = 0

Variables

tooltip The tooltip text.

Constructors

TooltipAttribute Specify a tooltip for a field.

Inherited members

Variables

order Optional field to specify the order that multiple DecorationDrawers should be drawn in.