Show modal editor window.
Other windows will not be accessible and any script recompilation will not happen until this window is closed.
using UnityEditor; using UnityEngine; using UnityEngine.UIElements; public class ShowModalExample : EditorWindow { [MenuItem("Examples/My Window")] public static void ShowExample() { ShowModalExample wnd = GetWindow<ShowModalExample>(); wnd.titleContent = new GUIContent("My Window Title"); wnd.ShowModal(); } public void OnEnable() { VisualElement label = new Label("Hello World!"); rootVisualElement.Add(label); } }