usage | 描述要获取的功能的用法。 |
time | DateTime 结构,其中包含查询数据时的本地时间。 |
value | 相应类型的变量,用于接收有关功能的信息。 |
bool 如果已获取功能信息,则为 true;否则为 false。
获取有关 Usage 参数所指定输入功能的信息。使用 time 参数的函数允许在特定时间点查询功能。
有关可用来获取输入值的有效用法,请参阅 XR.InputDevice.CommonUsages。注意:并非所有这些功能在所有设备中都可用。如果某一功能不可用,此函数将返回 false。
Did you find this page useful? Please give it a rating:
Thanks for rating this page!
What kind of problem would you like to report?
Thanks for letting us know! This page has been marked for review based on your feedback.
If you have time, you can provide more information to help us fix the problem faster.
Provide more information
You've told us this page needs code samples. If you'd like to help us further, you could provide a code sample, or tell us about what kind of code sample you'd like to see:
You've told us there are code samples on this page which don't work. If you know how to fix it, or have something better we could use instead, please let us know:
You've told us there is information missing from this page. Please tell us more about what's missing:
You've told us there is incorrect information on this page. If you know what we should change to make it correct, please tell us:
You've told us this page has unclear or confusing information. Please tell us more about what you found unclear or confusing, or let us know how we could make it clearer:
You've told us there is a spelling or grammar error on this page. Please tell us what's wrong:
You've told us this page has a problem. Please tell us more about what's wrong:
Thank you for helping to make the Unity documentation better!
Your feedback has been submitted as a ticket for our documentation team to review.
We are not able to reply to every ticket submitted.