描述如何在屏幕上显示内容的方法。
选项如下所示:
使用 Always 在屏幕外渲染以及对后备缓冲区执行 blit 操作。
使用 Never 直接渲染到后备缓冲区。
使用 Auto 自动选择最合适的选项。
根据设备的不同,AndroidBlitType.Never 可能不支持在运行时切换 MSAA 设置或以非原生分辨率渲染。
AndroidBlitType.Never 不提供 sRGB 后备缓冲区。线性渲染需要一个执行 sRGB 读/写转换的帧缓冲区(请参阅 RenderTexture.sRGB),否则生成的图像通常显得太暗。因此,在使用线性渲染时,不建议使用 AndroidBlitType.Never。如果想使用 AndroidBlitType.Never 进行线性渲染,尽管有这些信息,您仍然必须设置自己的 sRGB 渲染目标并处理针对后备缓冲区的 blit 操作。
使用 Vulkan 图形 API 时,将忽略 AndroidBlitType。
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