Version: 2020.1
Experimental: this API is experimental and might be changed or removed in the future.

AssetDatabaseExperimental

class in UnityEditor.Experimental

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描述

Class with experimental AssetDatabase functionality.

静态函数

ClearImporterOverride清除资源的导入器覆盖。
GetAvailableImporterTypes获取与给定资源类型相关联的导入器类型。
GetImporterOverride返回覆盖导入器的类型。
IsDirectoryMonitoringEnabledReports whether directory monitoring is enabled.
RefreshSettingsApply pending EditorSettings changes to the Asset pipeline.
RegisterCustomDependencyAllows you to register a custom dependency that Assets can be dependent on. If you register a custom dependency, and specify that an Asset is dependent on it, then the Asset will get re-imported if the custom dependency changes.
SetImporterOverride将特定导入器设置为用于资源。
UnregisterCustomDependencyPrefixFilterRemoves custom dependencies that match the prefixFilter.