Web Player ファイルの絶対パス(読み取り専用)
Application.absoluteURL
and Application.srcValue
allow you to detect if your unityWeb data file was moved to another location
データファイルの著作権侵害から守るためにもお勧めします。
using UnityEngine; using System.Collections;
public class ExampleScript : MonoBehaviour { public bool isPirated = false;
void Start() { // This detects if your data files were moved to another server // or are being linked to from somewhere else. if (Application.isWebPlayer) { if (Application.srcValue != "game.unity3d") isPirated = true;
if (string.Compare(Application.absoluteURL, "http://www.website.com/Game/game.unity3d", true) != 0) isPirated = true;
if (isPirated) print("Pirated web player"); } } }
Note: The web player is not supported from 5.4.0 onwards.