Version: 5.6

InteractionManager

class in UnityEngine.VR.WSA.Input

マニュアルに切り替える

説明

Provides access to user input from hands, controllers, and system voice commands.

Static 変数

numSourceStates(Read Only) The number of InteractionSourceState snapshots available for reading with InteractionManager.GetCurrentReading.

Static 関数

GetCurrentReadingGet the current SourceState.

Events

SourceDetectedOccurs when a new hand, controller, or source of voice commands has been detected.
SourceLostOccurs when a hand, controller, or source of voice commands is no longer available.
SourcePressedOccurs when a hand or controller has entered the pressed state.
SourceReleasedOccurs when a hand or controller has exited the pressed state.
SourceUpdatedOccurs when a hand or controller has experienced a change to its SourceState.

デリゲート

SourceEventHandlerCallback to handle InteractionManager events.