Version: 5.6
public static string srcValue ;

説明

Web Player ゲームデータの HTML からの相対的なパスを返します(読み取り専用)

Actually this is whatever path is written in the html file as a src parameter to object and embed tags. So if it's the absolute URL, srcValue will have the absolute path.

Application.absoluteURL and Application.srcValue allow you to detect if your unityWeb data file was moved to another location データファイルの著作権侵害から守るためにもお勧めします。

using UnityEngine;
using System.Collections;

public class ExampleScript : MonoBehaviour { public bool isPirated = false;

void Start() { // This detects if your data files were moved to another server // or are being linked to from somewhere else. if (Application.isWebPlayer) { if (Application.srcValue != "game.unity3d") isPirated = true;

if (string.Compare(Application.absoluteURL, "http://www.website.com/Game/game.unity3d", true) != 0) isPirated = true;

if (isPirated) print("Pirated web player"); } } }

Note: The web player is not supported from 5.4.0 onwards.