The WebGLA JavaScript API that renders 2D and 3D graphics in a web browser. The Unity WebGL build option allows Unity to publish content as JavaScript programs which use HTML5 technologies and the WebGL rendering API to run Unity content in a web browser. More info
See in Glossary option in the Unity Editor allows you to publish content as JavaScript programs which use HTML5/JavaScript, WebAssembly, WebGL rendering API, and other web standards to run Unity content in a web browser.
This section covers the following WebGL topics:
Page | Description |
---|---|
WebGL browser compatibility | A list of the supported browsers for WebGL. |
Advanced overview | Access useful technical information required for WebGL application development. |
WebGL prerequisites | Lists prerequisites needed for Unity development for the WebGL platform. |