Approximately 10% of the Asset StoreA growing library of free and commercial assets created by Unity and members of the community. Offers a wide variety of assets, from textures, models and animations to whole project examples, tutorials and Editor extensions. More info
See in Glossary’s content is free to download. The price of paid content ranges from $5 to $3500, depending on the size and scope of the offering. Many publishers provide a “lite” version of their package. These packages are available for free or at a reduced rate, so you can determine if they meet your needs.
If you don’t have a Unity account, you need to create one before you can get a package from the Asset Store. If you already have a Unity ID for the Unity Hub or the Unity Editor, use the same ID for your Unity Asset Store account.
After you get a package from the Asset Store, sign in to the Hub or Editor with the same Unity ID you used on the Asset Store. Then, use the Package Manager window to add those Asset Store packages to your projects.
To create a new Unity account, go to Create a Unity ID and follow the instructions. You can also open the Unity Asset Store, select the user account icon, then select Create a Unity Account:
When you open the Asset Store in a web browser, the main page displays current sales promotions and a curated list of Popular Assets.
You can browse through the suggestions, or search for something specific. If you’re looking for a specific asset, you can use any of these searching, filtering, and sorting methods alone or in combination:
Tip: If you need to start over, select clear filters at the top of the filter sidebar to reset all filter options to their default values.
When you find an Asset Store package that looks interesting, you can:
Both the Quick Look dialog and the package’s main information page display either of the following buttons:
To buy an Asset Store package:
From the Quick Look dialog, select Add to Cart. From the package’s main information page, select Buy Now or select the Add to Cart icon.
A message confirms that the package is in your shopping cart.
When you’re ready to pay for your item(s), select Proceed to Checkout, or access your cart and select Checkout.
The Checkout page appears.
On the Checkout page, enter the following information:
Select Pay now.
When the Asset Store finishes processing your payment, it displays your newly purchased package(s) on an invoice page.
Save or print this page so you can find the order number in the future. Publishers might request this number so they can confirm your purchase when providing support.
When the transaction completes, you can start working with your package by selecting Open in Unity. If you open the Unity Editor later, the Package Manager will list your package in the My Assets context.
After you buy a paid Asset Store package from the Unity Asset Store, it’s immediately available in the Package Manager window. You must log in with the same Unity ID you used on the Asset Store before the Package Manager displays your package.
Information about adding Asset Store packages to your project varies by package type. For information about adding asset packagesA collection of files and data from Unity projects, or elements of projects, which are compressed and stored in one file, similar to Zip files, with the .unitypackage
extension. Asset packages are a handy way of sharing and re-using Unity projects and collections of assets. More info
See in Glossary, refer to Download and import an asset package. For information about adding UPM packagesA Package managed by the Unity Package Manager. Refer to Packages.
See in Glossary, refer to Install a UPM package from Asset Store.
To get a free Asset Store package:
Select Add to My Assets.
Read the Asset Store Terms of Service and EULA and select Accept if you agree to the terms.
A message confirms that the package is now in your My Assets library. You can start working with your package by selecting Open in Unity. If you open the Unity Editor later, the Package Manager will list your package in the My Assets context.
After you add a free Asset Store package to your My Assets library, it’s immediately available in the Package Manager window. You must log in with the same Unity ID you used on the Asset Store before the Package Manager displays your package.
Information about adding Asset Store packages to your project varies by package type. For information about adding asset packages, refer to Download and import an asset package. For information about adding UPM packages, refer to Install a UPM package from Asset Store.
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