The WebGLA JavaScript API that renders 2D and 3D graphics in a web browser. The Unity WebGL build option allows Unity to publish content as JavaScript programs which use HTML5 technologies and the WebGL rendering API to run Unity content in a web browser. More info
See in Glossary option in the Unity Editor allows you to publish content as JavaScript programs which use HTML5/JavaScript, WebAssembly, WebGL renderingThe process of drawing graphics to the screen (or to a render texture). By default, the main camera in Unity renders its view to the screen. More info
See in Glossary API, and other web standards to run Unity content in a web browser.
This section covers the following WebGL topics:
Page | Description |
---|---|
WebGL Browser Compatibility | A list of the supported browsers for WebGL. |
WebGL Graphics | How to use the WebGL Graphics API. |
Using Audio in WebGL | Information about audio capabilities in WebGL. |
Embedded Resources on WebGL | Information about embedded resources in WebGL. |