Note: When you install a UPM packageA Package managed by the Unity Package Manager. Refer to Packages.
See in Glossary through the Package Manager window, the Package Manager evaluates other packages and their dependencies to see if there are any version conflicts with the version you selected. If it detects any conflicts or restrictions, it installs whatever version resolves these issues. For more information, see Dependency and resolution.
Use the same process for installing a package from either the Unity registry or any scoped registry defined in your project. The only difference is what you choose from the Packages drop-down menu:
Open the Package Manager window and select Unity Registry from the PackagesPackages are collections of assets to be shared and re-used in Unity. The Unity Package Manager (UPM) can display, add, and remove packages from your project. These packages are native to the Unity Package Manager and provide a fundamental method of delivering Unity functionality. However, the Unity Package Manager can also display Asset Store packages that you downloaded from the Asset Store. More info
See in Glossary drop-down menu. If you set up a scoped registry and you want to install a package from a scoped registry, choose My Registries instead.
Note: If you haven’t defined any scoped registries for this project, My Registries doesn’t appear in the drop-down menu.
Select the package you want to install from the list of packages. The package information appears in the details view.
Note: By default, the Package Manager does not display preview packages. If you don’t see the package in the list of packages, it may be a preview packageA preview package is in development and not yet ready for production. A package in preview might be at any stage of development, from the initial stages to near completion.
See in Glossary. Open the Package Manager project settingsA broad collection of settings which allow you to configure how Physics, Audio, Networking, Graphics, Input and many other areas of your project behave. More info
See in Glossary and make sure the Enable Preview Packages project setting is enabled.
Optional: If multiple versions are available, select the version to install. For more information on available versions, see Finding a specific version.
Click the Install button.
When the progress bar finishes, the new package is ready to use.
Did you find this page useful? Please give it a rating:
Thanks for rating this page!
What kind of problem would you like to report?
Thanks for letting us know! This page has been marked for review based on your feedback.
If you have time, you can provide more information to help us fix the problem faster.
Provide more information
You've told us this page needs code samples. If you'd like to help us further, you could provide a code sample, or tell us about what kind of code sample you'd like to see:
You've told us there are code samples on this page which don't work. If you know how to fix it, or have something better we could use instead, please let us know:
You've told us there is information missing from this page. Please tell us more about what's missing:
You've told us there is incorrect information on this page. If you know what we should change to make it correct, please tell us:
You've told us this page has unclear or confusing information. Please tell us more about what you found unclear or confusing, or let us know how we could make it clearer:
You've told us there is a spelling or grammar error on this page. Please tell us what's wrong:
You've told us this page has a problem. Please tell us more about what's wrong:
Thank you for helping to make the Unity documentation better!
Your feedback has been submitted as a ticket for our documentation team to review.
We are not able to reply to every ticket submitted.