Legacy Documentation: Version 2017.1 (Go to current version)
LanguageEnglish
  • C#
  • JS

Script language

Select your preferred scripting language. All code snippets will be displayed in this language.

Quaternion.Angle

public static float Angle(Quaternion a, Quaternion b);

Description

Returns the angle in degrees between two rotations a and b.

using UnityEngine;
using System.Collections;

public class ExampleClass : MonoBehaviour { public Transform target; void Update() { float angle = Quaternion.Angle(transform.rotation, target.rotation); } }

Did you find this page useful? Please give it a rating: