Legacy Documentation: Version 2017.1 (Go to current version)
LanguageEnglish
  • C#
  • JS

Script language

Select your preferred scripting language. All code snippets will be displayed in this language.

CameraParameters

struct in UnityEngine.VR.WSA.WebCam

Description

When calling PhotoCapture.StartPhotoModeAsync, you must pass in a CameraParameters object that contains the various settings that the web camera will use.

Variables

cameraResolutionHeightA valid height resolution for use with the web camera.
cameraResolutionWidthA valid width resolution for use with the web camera.
frameRateThe framerate at which to capture video. This is only for use with VideoCapture.
hologramOpacityThe opacity of captured holograms.
pixelFormatThe pixel format used to capture and record your image data.

Did you find this page useful? Please give it a rating: