Legacy Documentation: Version 2017.1 (Go to current version)
LanguageEnglish
  • C#
  • JS

Script language

Select your preferred scripting language. All code snippets will be displayed in this language.

AnimatorControllerParameter

class in UnityEngine

Suggest a change

Success!

Thank you for helping us improve the quality of Unity Documentation. Although we cannot accept all submissions, we do read each suggested change from our users and will make updates where applicable.

Close

Submission failed

For some reason your suggested change could not be submitted. Please <a>try again</a> in a few minutes. And thank you for taking the time to help us improve the quality of Unity Documentation.

Close

Cancel

Description

Used to communicate between scripting and the controller. Some parameters can be set in scripting and used by the controller, while other parameters are based on Custom Curves in Animation Clips and can be sampled using the scripting API.

Variables

defaultBoolThe default bool value for the parameter.
defaultFloatThe default float value for the parameter.
defaultIntThe default int value for the parameter.
nameThe name of the parameter.
nameHashReturns the hash of the parameter based on its name.
typeThe type of the parameter.

Did you find this page useful? Please give it a rating: