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class in UnityEngine.VR.WSA
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CloseThis class represents the state of the real world tracking system.
state | The current state of the world tracking systems. |
GetNativeISpatialCoordinateSystemPtr | Return the native pointer to Windows::Perception::Spatial::ISpatialCoordinateSystem which was retrieved from an Windows::Perception::Spatial::ISpatialStationaryFrameOfReference object underlying the Unity World Origin. |
OnPositionalLocatorStateChanged | Event fired when the world tracking systems state has changed. |
OnPositionalLocatorStateChangedDelegate | Callback on when the world tracking systems state has changed. |
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