Legacy Documentation: Version 2017.1 (Go to current version)
LanguageEnglish
  • C#
  • JS

Script language

Select your preferred scripting language. All code snippets will be displayed in this language.

Experimental: this API is experimental and might be changed or removed in the future.

IRenderPipelineAsset

interface in UnityEngine.Experimental.Rendering

Description

An asset that produces a specific IRenderPipeline.

A RenderPipelineAsset is responsible for constructing and managing the lifecycle of a IRenderPipeline. This involves holding settings information, producing the instance used for rendering, and destroying created pipelines when the settings become invalid.

Public Functions

CreatePipelineCreate a IRenderPipeline specific to this asset.
DestroyCreatedInstancesOverride this method to destroy RenderPipeline cached state.
GetTerrainBrushPassIndexThe render index for the terrain brush in the editor.

Did you find this page useful? Please give it a rating: