struct in UnityEngine.VR.WSA.Input
Represents the set of properties available to explore the current state of a hand or controller.
location | The position and velocity of the hand, expressed in the specified coordinate system. |
sourceLossMitigationDirection | The direction you should suggest that the user move their hand if it is nearing the edge of the detection area. |
sourceLossRisk | Gets the risk that detection of the hand will be lost as a value from 0.0 to 1.0. |
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