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class in UnityEngine.VR
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CloseGlobal VR related settings.
enabled | Globally enables or disables VR for the application. |
eyeTextureHeight | The current height of an eye texture for the loaded device. |
eyeTextureWidth | The current width of an eye texture for the loaded device. |
isDeviceActive | Read-only value that can be used to determine if the VR device is active. |
loadedDeviceName | Type of VR device that is currently loaded. |
occlusionMaskScale | A scale applied to the standard occulsion mask for each platform. |
renderScale | Controls the texel:pixel ratio before lens correction, trading performance for sharpness. |
renderViewportScale | Controls the texel:pixel ratio before lens correction, trading performance for sharpness. |
showDeviceView | Mirror what is shown on the device to the main display, if possible. |
supportedDevices | Returns a list of supported VR devices that were included at build time. |
LoadDeviceByName | Loads the requested device at the beginning of the next frame. |
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