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VRSettings

class in UnityEngine.VR

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Description

Global VR related settings.

Static Variables

enabledGlobally enables or disables VR for the application.
eyeTextureHeightThe current height of an eye texture for the loaded device.
eyeTextureWidthThe current width of an eye texture for the loaded device.
isDeviceActiveRead-only value that can be used to determine if the VR device is active.
loadedDeviceNameType of VR device that is currently loaded.
occlusionMaskScaleA scale applied to the standard occulsion mask for each platform.
renderScaleControls the texel:pixel ratio before lens correction, trading performance for sharpness.
renderViewportScaleControls the texel:pixel ratio before lens correction, trading performance for sharpness.
showDeviceViewMirror what is shown on the device to the main display, if possible.
supportedDevicesReturns a list of supported VR devices that were included at build time.

Static Functions

LoadDeviceByNameLoads the requested device at the beginning of the next frame.

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