Built-in shader types used by GraphicsSettings.
| DeferredShading | Shader used for deferred shading calculations. |
| DeferredReflections | Shader used for deferred reflection probes. |
| LegacyDeferredLighting | Shader used for legacy deferred lighting calculations. |
| ScreenSpaceShadows | Shader used for screen-space cascaded shadows. |
| DepthNormals | Shader used for depth and normals texture when enabled on a Camera. |
| MotionVectors | Shader used for Motion Vectors when enabled on a Camera. |
| LightHalo | Default shader used for light halos. |
| LensFlare | Default shader used for lens flares. |
Did you find this page useful? Please give it a rating: