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|colors||An array of pixel colors.|
|arrayElement||The texture array element index.|
|miplevel||The mip level.|
Set pixel colors for the whole mip level.
This function takes a color array and changes the pixel colors of the whole
mip level of the texture. Call Apply to actually upload the changed
pixels to the graphics card.
This is a variant of ::SetPixels that takes low precision Color32 pixel values.
See Also: SetPixels, ::GetPixels32, Texture2D.SetPixels, Graphics.CopyTexture.
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