Legacy Documentation: Version 2017.1 (Go to current version)
LanguageEnglish
  • C#
  • JS

Script language

Select your preferred scripting language. All code snippets will be displayed in this language.

GameObject.tag

Switch to Manual
public string tag;

Description

The tag of this game object.

A tag can be used to identify a game object. Tags must be declared in the Tags and Layers manager before using them.

using UnityEngine;
using System.Collections;

public class ExampleClass : MonoBehaviour { void Example() { gameObject.tag = "Player"; } }

Did you find this page useful? Please give it a rating: