Legacy Documentation: Version 4.5.0

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Description

OnMouseEnter is called when the mouse entered the GUIElement or Collider.

	// Attach this script to a mesh to make
	// it red when the mouse is over the mesh

function OnMouseEnter () { renderer.material.color = Color.red; }

This function is not called on objects that belong to Ignore Raycast layer.

OnMouseEnter can be a co-routine, simply use the yield statement in the function. This event is sent to all scripts attached to the Collider or GUIElement.