Legacy Documentation: Version 4.5.0

Script language:

  • JS
  • C#
  • Boo
Script language

Select your preferred scripting language. All code snippets will be displayed in this language.

AtlasSettings

Description

Describes the final atlas texture.

Note that if not all Sprites can be fit to an area defined by maxWidth and maxHeight, multiple atlas pages will be generated.

Variables

generateMipMapsShould sprite atlas textures generate mip maps?
paddingPowerThe amount of extra padding between packed sprites.