Select your preferred scripting language. All code snippets will be displayed in this language.
Asynchronous operation coroutine.
You can yield until asynchronous operation continues, or manually check whether it's done (isDone) or progress (progress).
See Also: Application.LoadLevelAsync, Application.LoadLevelAdditiveAsync, AssetBundle.LoadAsync.
allowSceneActivation | Allow scenes to be activated as soon as it is ready. |
isDone | Has the operation finished? (Read Only) |
priority | Priority lets you tweak in which order async operation calls will be performed. |
progress | What's the operation's progress. (Read Only) |