Namespace: UnityEngine
A Splat prototype is just a texture that is used by the TerrainData.
Class on a Terrain GameObject.
normalMap | Normal map of the splat applied to the Terrain. |
texture | Texture of the splat applied to the Terrain. |
tileOffset | Offset of the tile texture of the SplatPrototype. |
tileSize | Size of the tile used in the texture of the SplatPrototype. |