Legacy Documentation: Version 4.5.0

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SplatPrototype

Namespace: UnityEngine

Description

A Splat prototype is just a texture that is used by the TerrainData.

Class on a Terrain GameObject.

Variables

normalMapNormal map of the splat applied to the Terrain.
textureTexture of the splat applied to the Terrain.
tileOffsetOffset of the tile texture of the SplatPrototype.
tileSizeSize of the tile used in the texture of the SplatPrototype.