Legacy Documentation: Version 4.5.0

Script language:

  • JS
  • C#
  • Boo
Script language

Select your preferred scripting language. All code snippets will be displayed in this language.

Packer

Namespace: UnityEditor.Sprites

Description

Sprite Packer helpers.

Static Variables

atlasNamesArray of Sprite atlas names found in the current atlas cache.
kDefaultPolicyName of the default Sprite Packer policy.
PoliciesAvailable Sprite Packer policies for this project.
SelectedPolicyThe active Sprite Packer policy for this project.

Static Functions

GetAtlasDataForSpriteReturns atlasing data for the specified Sprite.
GetTexturesForAtlasReturns all atlas textures generated for the specified atlas.
RebuildAtlasCacheIfNeededRebuilds the Sprite atlas cache.