Namespace: UnityEditor
This class holds everything you may need in regard to uv-unwrapping.
WARNING: preliminary interface, will be changed in future versions e.g. in future it will contain possibility to pack your uvs optimally etc.
GeneratePerTriangleUV | Will generate per-triangle uv (3 uv pairs for each triangle) with default settings. |
GenerateSecondaryUVSet | Will auto generate uv2 with default settings for provided mesh, and fill them in. |