Legacy Documentation: Version 4.5.0

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TextureFormat

Description

Format of a texture. Used when creating textures from scripts.

Variables

Alpha8Alpha-only texture format.
ARGB4444A 16 bits/pixel texture format. Texture stores color with an alpha channel.
RGB24A color texture format.
ARGB32Color with an alpha channel texture format.
RGB565A 16 bit color texture format.
DXT1Compressed color texture format.
DXT5Compressed color with alpha channel texture format.
BGRA32Format returned by iPhone camera.
PVRTC_RGB2PowerVR (iOS) 2 bits/pixel compressed color texture format.
PVRTC_RGBA2PowerVR (iOS) 2 bits/pixel compressed with alpha channel texture format.
PVRTC_RGB4PowerVR (iOS) 4 bits/pixel compressed color texture format.
PVRTC_RGBA4PowerVR (iOS) 4 bits/pixel compressed with alpha channel texture format.
ETC_RGB4ETC (GLES2.0) 4 bits/pixel compressed RGB texture format.
ATC_RGB4ATC (ATITC) 4 bits/pixel compressed RGB texture format.
ATC_RGBA8ATC (ATITC) 8 bits/pixel compressed RGB texture format.
ATF_RGB_DXT1Flash-specific RGB DXT1 compressed color texture format.
ATF_RGBA_JPGFlash-specific RGBA JPG-compressed color texture format.
ATF_RGB_JPGFlash-specific RGB JPG-compressed color texture format.
EAC_RETC2 / EAC (GL ES 3.0) 4 bits/pixel compressed unsigned single-channel texture format.
EAC_R_SIGNEDETC2 / EAC (GL ES 3.0) 4 bits/pixel compressed signed single-channel texture format.
EAC_RGETC2 / EAC (GL ES 3.0) 8 bits/pixel compressed unsigned dual-channel (RG) texture format.
EAC_RG_SIGNEDETC2 / EAC (GL ES 3.0) 8 bits/pixel compressed signed dual-channel (RG) texture format.
ETC2_RGBETC2 (GL ES 3.0) 4 bits/pixel compressed RGB texture format.
ETC2_RGBA1ETC2 (GL ES 3.0) 4 bits/pixel RGB+1-bit alpha texture format.
ETC2_RGBA8ETC2 (GL ES 3.0) 8 bits/pixel compressed RGBA texture format.
ASTC_RGB_4x4ASTC (4x4 pixel block in 128 bits) compressed RGB texture format.
ASTC_RGB_5x5ASTC (5x5 pixel block in 128 bits) compressed RGB texture format.
ASTC_RGB_6x6ASTC (6x6 pixel block in 128 bits) compressed RGB texture format.
ASTC_RGB_8x8ASTC (8x8 pixel block in 128 bits) compressed RGB texture format.
ASTC_RGB_10x10ASTC (10x10 pixel block in 128 bits) compressed RGB texture format.
ASTC_RGB_12x12ASTC (12x12 pixel block in 128 bits) compressed RGB texture format.
ASTC_RGBA_4x4ASTC (4x4 pixel block in 128 bits) compressed RGBA texture format.
ASTC_RGBA_5x5ASTC (5x5 pixel block in 128 bits) compressed RGBA texture format.
ASTC_RGBA_6x6ASTC (6x6 pixel block in 128 bits) compressed RGBA texture format.
ASTC_RGBA_8x8ASTC (8x8 pixel block in 128 bits) compressed RGBA texture format.
ASTC_RGBA_10x10ASTC (10x10 pixel block in 128 bits) compressed RGBA texture format.
ASTC_RGBA_12x12ASTC (12x12 pixel block in 128 bits) compressed RGBA texture format.